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Warmonger for honor
Warmonger for honor









warmonger for honor

Shoulder bash's range is insane and added to Warden's relatively better tracking that Warmonger it gives him a huge range advantage +2 +3ģ00ms forward dodge recovery (warmonger can cancel her FD recovery with a light at 300ms too but it is not as safe) +1 Case and point, against Kensei's max delayed dodge attack sometimes it tracks. +2īecause of the bash's movement, Warden is surprisingly better at tracking side dodges compared to Warmonger. +2īecause of the bash's movement, sometimes you are out of range for a GB punish. People underestimate just how good superior block lights are and having even 1 direction superior block lights is a lot, especially one which guarantees so much damage. Valiant Charge gets some insane range sometimes and it being 500ms makes it very reliable at catching rolls on reaction.+1 +3Īll heavy finishers are unblockable and have a decent trajectory meaning it is easier to hit more than 1 opponent at a time even while you are being externalled.

warmonger for honor

Circumstantial +1000 against any hero in breachĬan chain into a bash after any move besides a bash itself. The catch is to land all your bashes, which isn't that hard since they are variable and you can 100-0 them without giving them the possibility to recover stamina.

warmonger for honor

If your opponent goes OoS and you play Warmonger, you can 100-0 them by mixing up your variable charged bash and landing only the guaranteed light. Warmonger doesn't have 600ms chain lights. Although the bash costs 15 stamina for Warmonger than the 12 for Warden, the latter uses 15 stamina for the double light while Warmonger uses 9 for the same amount of damage. +1Įnhanced lights and late hyper armour heavies +1īetter stamina management. Warmonger, if I remember correctly can feint her bash 100ms later than all other charged bash heroes so it makes it harder to read. If Warmonger gets a wall-splat from her impale she deals a ridiculous 30 damage. The strongest heavy parry punish in the game. If you're inside its range when Warmonger throws it out it will chase you to the end of the world. Warmonger's 700ms, feintable and undodgeable forward dodge heavy might be one of the best chase tools in the game. Unblockable accessible from neutral (from a dodge attack but that's semantics, you don't need to throw a light, heavy or bash to access it) +1īetter chase.











Warmonger for honor